Save Often Games
Walkthroughs for classic adventure games.
Rating-optimal, spoiler-managed guides for the classic Sierra, LucasArts, Infocom, and independent adventures. Fits each game's actual structure — no cookie-cutter step lists.
Latest walkthroughs
- King's Quest: Quest for the Crown
Roberta Williams' original — the game that invented the animated adventure. Sir Graham must recover the three lost treasures of Daventry and return to become the heir. Many puzzles have two or three solutions, and the 158-point route is the peaceful one: outwit the wolves, sneak past the giant, douse the dragon rather than kill it.
- King's Quest III: To Heir Is Human
Gwydion, a slave to the wizard Manannan, must rob his master's library in 25-minute windows, brew seven spells that die on a typo, and cross a pirate-haunted ocean to reach Daventry. The 210-point route is one of Sierra's most error-intolerant scoring runs.
- The Colonel's Bequest
Laura Bow, a Tulane journalism student, arrives at Colonel Henri Dijon's Louisiana plantation for a weekend gathering that turns into an eight-hour murder mystery. The clock advances only when you witness one of four scripted scenes per act; scoring is tracked in Laura's notebook, not by point counter, and the Super Sleuth rank requires all 76 entries.